CoC Network Services
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CoC Network Services

Download File

CoC Network Services is now at version II

More info on the CoC Unified Docs Site

http://www.thechainofcommand.com/docs/

We at The Chain of Command are pleased to inform you that the first version of our Network Services has been released to the public.

The CoC Network Services originally devised for "in house" use allow Operation Flashpoint scripters to transfer any data necessary to any specific network node in a networked OFP session. The scripter can send data by simply calling one function and designating a target pre-processed function on the destination node/machine.  The system is designed to allow for fastest transfer of small to large data between the specific network nodes.

Supported network send data is:

bulletBoolean 
bulletGroup
bulletNumber
bulletObject
bulletString (passed in as Character Arrays, see ReadmeCoCNS.txt)
bulletArray (filled with nothing or any of the above in any combination)
bulletMulti-Dimensional Array (filled with nothing or any of the above in any combination)

The handshaking process occurs mostly behind the scene during the briefing, once completed each machine has an array with information on every other machine in the session/mission.  The server
is always in the first entry of this array.

What is it For?

Foreseen use may be in the CE3 for command control and strategic communications, Capture The Island (CTI), Real Time Strategy (RTS) mods and many others.

Examples

Download includes two pre-assembled mission templates:

bulletone including only the Network Services 1.0 Layer with connection checks
bulletthe other with an additional CoC Digital Communications demonstration top layer.  

Both templates also contain the CoC Number System Function Library which is capable of converting between Hex, Binary, Octal, Decimal, and Alphanumeric numbers. 

Kind Regards Robert Wojtowicz CoC Network Developer

Click To Enlarge
Connected 
A successful connection

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Digital Communications Sequence

Stage 1 DC Chat send


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Digital Communications Sequence
 Stage 2 NS in action Packets visible via tool external to OFP


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Digital Communications Sequence
 Stage 3 DC Chat received at Second Client


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Vector Bosson's Console
 Used in the test package

 
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Last modified: May 15, 2004